Underwatch is a recently released (april 2020) arcade mobile game for iOS and Android. The player in the form of a rat has to escape a mysterious laboratory by trying to stay in the shadows to avoid the surveillance cameras.

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Underwatch was prototyped as gamejam project in our annual „Codevember 2019“ and finished in the following months.

My responsibility in the creation of Underwatch was the original idea, the main game design loop, creating most of the assets that can be seen in the game as well as UI design and rapid prototyping.

The main progamming was done by Mathias Schlenker and Benedikt Beuttler (CodevemberTeam).


  • Over 275 000 downloads
  • Top 10 free adventures (US market)
  • Top 100 free games (US market)

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