Fatesworn is an expansion to the recently remastered Kingdoms of Amalur Re-Reckoning. The game was released in december 2021 for PC, XBox One, PS4 and the Nintendo Switch.
I was responsible for various things from Story/Quest design where I designed various Side quests and some elements of the main quest for example:
- Five different quests to obtain the varying armor sets like the Executioner Set (Last Breath), the Juggernaut Set (Goliath Armor) or Zyddies Armor.
- „The Sound of Mithros“ questline where the player has to help an aspiring band to perform in different locations around Mithros.
- „The Taken“ in which the player has to expose a human trafficking ring and stop their scheming.
Over Gamedesign in developing concepts, gameplay and testing the mentioned armor sets (without modelling/sculpting) the player can obtain:
My main responsibility on this project was level design/level art.
I worked on various outdoor regions including forests, rivers, caves or hillsides as well as „urban“ areas like war-camps, refugee-camps or towns.
I also worked on various interior sceneries like dungeons, town-interiors as well as different ruins from bandit occupied ancient ruins to more demon like structures.
Level Design/Art included stealth passages, npc pathing, npc schedules/activities as well as lighting, sound and testing.
Thanks to the whole team again for developing such a lively world together!