Zum Inhalt springen
Mitja Oehm
Game Design - 2D/3D Art - Programming
  • Home
  • Game Design
  • 2D/3D Art
  • Programming
  • About
  • Contact

Schlagwort: modeling

„Karl“ comic character

02/02/2018 Mitja Öhm Kommentar schreiben

Karl is the main character of an upcoming student animation movie produced at the Filmakademie Baden-Württemberg. I was responsible for…

Weiterlesen →

Veröffentlicht in: 2D/3D Art Abgelegt unter: character, comic, karl, modeling, retopology, sculpting
Elf Knight

Elf Knight

14/10/2017 Mitja Öhm Kommentar schreiben

Practice piece for armor creation and getting to know the transpose master in Zbrush

Weiterlesen →

Veröffentlicht in: 2D/3D Art Abgelegt unter: character, concept, elf, modeling, practice, sculpting, zbrush

Female Sniper

10/10/2017 Mitja Öhm Kommentar schreiben

  Another practice piece, involving sculpting, marvelous designer (cloth creation and workflow), hard surface weapon creation and some more. For…

Weiterlesen →

Veröffentlicht in: 2D/3D Art Abgelegt unter: character, clothing, concept, hard surface, marvelous designer, modeling, sculpting, sniper, weapon, zbrush

Evangeline stylized character

01/08/2017 Mitja Öhm Kommentar schreiben

Evangeline is the main character of an upcoming student animation movie produced at the Filmakademie Baden-Württemberg. Texturing was solely done…

Weiterlesen →

Veröffentlicht in: 2D/3D Art Abgelegt unter: character, evangeline, girl, modeling, movie, sculpting

Pulse of Life VR Experience

14/08/2016 Mitja Öhm Kommentar schreiben

  This VR Experience was part of the Anitrailer/Aniplay semester of the Filmakademie Baden-Württemberg. Our team developed an IP and…

Weiterlesen →

Veröffentlicht in: Game Design, Programming Abgelegt unter: code, concept, directing, game, game design, generator, IP, modeling, pulse of life, retopology, sculpting, student project, texturing, VR

Pulse of Life Trailer

10/08/2016 Mitja Öhm Kommentar schreiben

In a post apocalyptic world devastated through huge Storms and the following EMPs, people rely on the only power source…

Weiterlesen →

Veröffentlicht in: 2D/3D Art, Project Abgelegt unter: animation, concept, jellyfish, modeling, retopology, sculpting, student project, texturing, trailer

Social Media

My Artstation Profile   My LinkedIn profile

Personal Task Key

Latest Posts

  • Kingdoms of Amalur Re-Reckoning Fatesworn
  • Evangeline – Animated shortfilm
  • Adrift
  • Kingdoms of Amalur Re-Reckoning
  • The Beauty – Animated short film

Tags

a dutiful knight animal animation app arcade Blautopf VR blowfish character character art code codevember concept directing drift fatesworn game game design gamejam geoffrey graphic design kingdoms of amalur knights level art level design lowpoly maya mobile modeling modelling personal project playstore practice Programming prototype racing retopology sculpting shortfilm student project stylized texturing The Beauty unity VR zbrush

Legal Information

Mitja Öhm
Robert-Mayer-Straße 17
60486 Frankfurt am Main
Germany

MitjaOehm (at) gmx.net

Disclaimer

If not mentioned otherwise, all materials within this website are © by Mitja Öhm. Do not use images, videos any other form of media without permission. Please do not directly link to images on this site without permission. Thank you.

Privacy Policy

Information about this websites privacy policy can be found here: Privacy Policy

Privacy Policy – Adrift Application
Copyright © 2023 Mitja Oehm — Primer WordPress-Theme von GoDaddy