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Mitja Oehm
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Autor: Mitja Öhm

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Kingdoms of Amalur Re-Reckoning Fatesworn

18/01/2022 Mitja Öhm Kommentar schreiben

Fatesworn is an expansion to the recently remastered Kingdoms of Amalur Re-Reckoning. The game was released in december 2021 for…

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Veröffentlicht in: Game Design, Game Release, Level Design/Art Abgelegt unter: fatesworn, kingdoms of amalur, level art, level design

Underwatch

30/04/2020 Mitja Öhm Kommentar schreiben

Underwatch is a recently released (april 2020) arcade mobile game for iOS and Android. The player in the form of…

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Veröffentlicht in: Game Design, Project Abgelegt unter: codevember, concept, game design, gamejam, mobile, prototype

Blautopf VR – Geheimnis der Lau

07/06/2019 Mitja Öhm Kommentar schreiben

Blautopf VR – Steam page. Blautopf VR is an award-winning free to play VR mystery exploration game I worked on…

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Veröffentlicht in: Game Design, Programming Abgelegt unter: Blautopf VR, code, game design, Programming, unity, VR

Low Poly Assetpackage

13/01/2019 Mitja Öhm Kommentar schreiben

This is a small compilation of various Assets which I created within the scope of the upcoming project „a dutiful…

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Veröffentlicht in: 2D/3D Art Abgelegt unter: a dutiful knight, knights, lowpoly

small Isles

20/12/2018 Mitja Öhm Kommentar schreiben

Small Isles describes a mobile game concept which was created within the scope of „Codevember 2018“, an annually Gamejam done…

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Veröffentlicht in: Game Design Abgelegt unter: game design, gamejam, lowpoly, mobile, small isles

Teaser A Dutiful Knight

25/10/2018 Mitja Öhm Kommentar schreiben

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Veröffentlicht in: Game Design Abgelegt unter: a dutiful knight, game, upcoming

Metapolis Graphic Design

23/10/2018 Mitja Öhm Kommentar schreiben

Metapolis is a parallax scrolling Website by technische Universität Braunschweig, I was tasked with the visual Design and creation of…

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Veröffentlicht in: 2D/3D Art Abgelegt unter: 2D Art, concept, graphic design, metapolis, webdesign

„Geoffrey“ stylized character

07/07/2018 Mitja Öhm Kommentar schreiben

Character done for an upcoming animation series.

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Veröffentlicht in: 2D/3D Art Abgelegt unter: animation, character, geoffrey, sculpting, stylized

Blowfish

05/05/2018 Mitja Öhm Kommentar schreiben

Created for an upcoming short movie with cgi parts.

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Veröffentlicht in: 2D/3D Art Abgelegt unter: animal, blowfish, sculpting, short movie

Student Project: Jumposaur Apocalypse!

18/04/2018 Mitja Öhm Kommentar schreiben

    This game was part of a student GameJam at Filmakademie Baden-Württemberg. We created a simple platformer with procedural…

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Veröffentlicht in: Game Design, Programming Abgelegt unter: code, concept, directing, game design, gamejam, platformer, unity

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Latest Posts

  • Kingdoms of Amalur Re-Reckoning Fatesworn
  • Evangeline – Animated shortfilm
  • Adrift
  • Kingdoms of Amalur Re-Reckoning
  • The Beauty – Animated short film

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a dutiful knight animal animation app arcade Blautopf VR blowfish character character art code codevember concept directing drift fatesworn game game design gamejam geoffrey graphic design kingdoms of amalur knights level art level design lowpoly maya mobile modeling modelling personal project playstore practice Programming prototype racing retopology sculpting shortfilm student project stylized texturing The Beauty unity VR zbrush

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Mitja Öhm
Robert-Mayer-Straße 17
60486 Frankfurt am Main
Germany

MitjaOehm (at) gmx.net

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